Forum: Bryce


Subject: Texture Oddity

alexclark opened this issue on Mar 31, 2007 ยท 3 posts


airflamesred posted Sat, 31 March 2007 at 3:48 PM

This is an AB blend wich is based on altitude. I'm not fully sure of the work around but you can use the alpha part of channel C or place an object with the same mat high in the sky and out of view.