ir opened this issue on Apr 02, 2007 · 49 posts
ir posted Mon, 02 April 2007 at 9:50 PM
Unfortunately checking the Bend option for the head object didn't make a difference (it was originally unchecked.)
Here are the available parts of the firgure: Head, Body, Control (an attached control prop), lTopBraid, rTopBraid, lBraid1, rBraid1, rTail, lTail. Here is what I tried that did not had any effect:
Select Head and create magnet
Add Body to deformer
Select Body and create magnet
Add Head to deformer
I do appreciate the suggestions though.