mikedelaflor opened this issue on Apr 04, 2007 ยท 13 posts
naniwa posted Wed, 04 April 2007 at 7:18 PM
If the IK target is used, this movement is possible. http://carrara.eek.jp/data/mov/crank03.gif (I can't attached the file...) 1. Select Bone 1 and click Bone 3 with Create IK chain tool. 2. Adjust the constraint of Bone 1 and Bone 2 Sample animation.(QuickTime H.264) http://carrara.eek.jp/data/mov/crank03s.mov Sachiko