Mastermindmm30 opened this issue on Apr 05, 2007 ยท 9 posts
richardson posted Thu, 05 April 2007 at 1:35 PM
The safe way is to import the entire V3 object(blMilWom_v3.obj) into UVmapper and export its UVs. Then import this into your app. Once it is modified, return it to subD1 and save(new name). Import to UVmapper/import UVs and save,,,drop it back in the DAZ folder . Then point a V3 cr2(hack) to it(both times). If you like this and it poses and bends as you wish,, there is a script to produce a FBM for you (MorphfromOBJ.py) by svdl. Saves a ton of time.