Angelouscuitry opened this issue on Apr 05, 2007 · 30 posts
Angelouscuitry posted Thu, 05 April 2007 at 4:31 PM
In the past, the Blender node has functioned as such a Mask(/Filter.) In this example the overlap of Input_2 over Input_1, is restricted by the Transparency Map, to create White(Input_2's Color) clothing over this figure's skin.