Forum: Poser - OFFICIAL


Subject: Masking into the Dissplacement Node?

Angelouscuitry opened this issue on Apr 05, 2007 · 30 posts


Angelouscuitry posted Thu, 05 April 2007 at 7:03 PM

Wow, thanks Bagginsbill!  I would never have guessed this intuitively.

I would have thought that subtracting .5, from the Map's White Value, would criple the Maps White bump(upward dissplacement.)  And then that the White(1) area would be considered Grey(1 - .5), thus making the white area of the map behave as if it were grey.