Mogwa opened this issue on Apr 05, 2007 · 74 posts
Cheers posted Sat, 07 April 2007 at 3:00 PM
Oh no Mogwa, certainly not taken personally, but as a good debate ;0)
As for the OpenGL, well, is that Vista or poorly implemented drivers from the card manufacturer? It's easy to blame Vista, but it is up to the drivers to properly integrate with the OS they have been developed for. The machines we use are mainly used for 3D (Maya, Max and ZBrush amongst others) and I have found OpenGL to run sweet and I must have put in at least 200 hrs of testing so far. As I say, my job depends on me making a wise decision and so far out of 10 test machines things are looking good to roll out Vista this Christmas (the earliest time we can consider a change for logistic reasons).
Hey, if it was down to me I would run everything on Linux (it is what I learnt my shader programming on), but we are stuck with Max, so in this case I have to go with the flow.
As long as our programs run well on Vista, it is all I'm worried about.
As for the resources Vista takes up..well, I'm afraid a graphical interface and indexing activated by default doesn't come without cost...but then again when XP was released the realistic chance of buying a workstation with 24GHz of processing power was pie in the sky as well.
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