willdial opened this issue on May 14, 2001 ยท 33 posts
Jaager posted Mon, 14 May 2001 at 9:51 PM
I asked Chad Smith at DAZ about this. The morphs in V2 are not to be distributed, neither as they are, nor as raw material for combination morphs. The only way to share a character which is developed using V2 morphs, is to capture the morph settings in a pose file (PZ2) and provide this. The texture settings can be provided using a PZ2-MAT file. Any morphs that an author develops on their own can be provided by using a morph carrier CR2. Using a complete V1 CR2 to do this only wastes bandwidth and storage space. These morphs will have to be transferred using MM4 or Maconstructor to a V2 CR2 anyway. The V1 CR2 has all the V1 morphs which are also in V2 already. You should use a CR2 that only contains your specific morphs. There will be directions on how to do this, directly. We all have to learn a new way for this. The fortunate thing in this, is that the files will be way smaller than what we use now. Check the "Good morning" thread on the Copyright Forum.