jjroland opened this issue on Apr 11, 2007 ยท 41 posts
svdl posted Wed, 11 April 2007 at 1:56 PM
There is a reason for file names to be sort of "obscure", especially when it comes to geometry names and texture names. While it is perfectly logical to name the head texture of a character "Head.jpg", there's the chance that many other content creators also use the name "Head.jpg" for their head textures. And alas, sometimes Poser gets confused by paths, and it then searches the current runtime for the first file name that matches. Which is probably not the version of "Head.jpg" you wanted.
Same goes for geometry files.
This does NOT go for folder names. There is no good excuse for using those special chars in a folder name. I highly prefer sensible names.
Texture folder names: again, there is a good reason to start the texture folder name with your own vender/freebie provider name. Preventing overwriting other's textures. If I dumped the textures of my product in the main folder, and every other content provider did the same, chances are that textures get overwrittin, and you don't want that.
So a SENSIBLE folder structure in a product is the best way to go.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter