Acadia opened this issue on Mar 30, 2007 ยท 181 posts
bagginsbill posted Thu, 12 April 2007 at 2:30 PM
Oh i didn't answer your question. These "transparency" as you say is from the refract node. But refraction is more than the light passing through - it gets bent too, depending on your viewing angle. The amount of bending is determined by the index of refraction (IOR). Becco_UK very kindly posted a bunch of IORs for real world materials. When you use the correct numbers, Poser simulates the bending accurately.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)