tebop opened this issue on Apr 14, 2007 · 17 posts
Victoria_Lee posted Sat, 14 April 2007 at 10:35 AM
Also try displacement maps. There's a thread in here somewhere on how to do this with shader nodes but I don't have the link. Maybe Acadia still has it somewhere. Linda?
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.