zoozI2000 opened this issue on May 15, 2001 ยท 14 posts
nfredman posted Tue, 15 May 2001 at 1:12 PM
There are several good tutorials on the subject. There is also a utility (PC only, i think) called Grouper, which processes the OBJ files after Poser export and before Bryce import, giving recognizable names to the texture groups and getting you a huge part of the way there. i got the URL for Grouper somewhere on Renderosity. The main thing is that Bryce 4.0 (at least) needs to you add the textures through the Texture Editor or at least adjust them through the texture editor. i think but i'm not positive that this is by way of the mysterious .mtl file that poser exports along with the .obj file. Somehow, Bryce always asks me where the texture files are for every bit of imported mesh. Tedious, but still quicker than assigning by hand. Then you usually have to go in and adjust transparencies as well as adjusting diffusion and ambience. i got a perfectly wonderful tutorial--better than Peter Sharpes, if you can believe it--that explains it all. Had it from a Bryce site, but that info is at home just now. :^( i'd have to look it up for you later, if you want. Best of luck. Rendering in Bryce is generally my preference, despite the texturing hassles, because it actually lights the figures so much better, and you can have so much more control. Nan