Forum: Poser - OFFICIAL


Subject: Moving morphs from original to modified geometry? (NUDITY)

pitklad opened this issue on Apr 16, 2007 · 33 posts


Cage posted Mon, 16 April 2007 at 9:47 PM

*"Yes I can send you the files!
The script worked just fine!
It is just that the morphs come out a bit "wavy""
*Sorry for the delayed response.  I wasn't getting e-bots.  That keeps happening to me....

I ran some Posette-Eve3 comparisons.  They had some problems.  It looks like the Eve mesh may have been slightly re-positioned, relative to the Posette mesh.  Not enough so to create problems for Poser, but enough to confuse TDMT.  I finally got good results by scaling down Eve's Body to about 99.5% before I ran the comparison.  You might try that.

If it doesn't work, I'll be happy to give it a shot.  My e-mail is CagedreiATaol.com.  Replace the "AT" with the "@".  :) 

*"Actually what I've done is to cut eve's hip and using it as a new bodypart attached on Nea's hip that turns on with alternative geometry"
*Do you have Vicky 1 or 2?  The techniques I used for the genitals hip I posted above might be of interest to you.  Among other things, it swaps out the hip using a pose, rather than the usual dial.  Using the swap dial causes various problems and complications.  And the geom swap may have something to do with the TDMT troubles....

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.