zoozI2000 opened this issue on May 15, 2001 ยท 14 posts
Lyrra posted Tue, 15 May 2001 at 6:00 PM
If you are using the same character with the same textures over and over, save a picture list. You can do that in the picture thingy inside the material editor. Warning - those things get really massive really fast. Especially if you are using big tifs like I do. BTW if your tif has an alpha channel Bryce will bring it in automatically. BUT if your tif has two or mroe alpha channels it gives you a weird error message and won't bring it in at all. Lyrra