Forum: Poser - OFFICIAL


Subject: Why are DAZ High Polycount Meshes so Popular ?

RorrKonn opened this issue on Apr 18, 2007 · 266 posts


aeilkema posted Wed, 18 April 2007 at 3:42 PM

You can talk about polycounts, morphs, etc. all day long -- but what sells V4 to most users is the way that V4 can look in a render.  Regardless of the technical aspects of how she came to look that way.

To me they all look the same..... V3 looks like V2, V4 looks like V3 and so on. I'm pretty tired with the same old DAZ look, they sure aren't very creative when it comes to looks and they're not too good at being innovative either. CP at least is releasing some very original figures, that just aren't clones or look-a- likes of their predesecors.

I'm just glad that of most figures some lower poly version is available and that textures can be scaled down, so I can escape merchants' obsession with high res textures and DAZ's obsession with high poly figures.

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk