Forum: Poser - OFFICIAL


Subject: Why are DAZ High Polycount Meshes so Popular ?

RorrKonn opened this issue on Apr 18, 2007 · 266 posts


RorrKonn posted Fri, 20 April 2007 at 2:09 AM

Quote - I thought that I was being innovative when I remapped Posette to take V3 textures.

 

I believe it was innovated, but I would not think many people use Possetta anymore.

Not getting many replays to ya new map ?

animators are probably the only ones that use her.is there a web site that poser animators go to ?

bet they would love ya new map.

 

 

and me of cores I am using Possetta to learn Poser with.

I down loaded ya map but don't know enough about poser yet to use it,yet.

but I am learning need a ObjectionMover (Mover101) utility that I never knew existed till ya told me, learning alot from this thread.

 

it's much easier to learn with small poly count meshes :)

A3 Slows down C4D.and here head wireframe almost looks solid.more then my brain can comprehend.

Is Possetta in P6,7 ?

 

I am making Possetta a out fit it will be free also but don't think many will down load it,

I am doing this to learn poser but if just a few Posetta fans & animators get a free out fit to use that's kool.

 

RorrKonn
http://www.Atomic-3D.com

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