Eagle_hawke opened this issue on Apr 19, 2007 ยท 3 posts
svdl posted Fri, 20 April 2007 at 6:15 AM
The primary advantages of the magnet based MorphKit are quality of the morphs and "tweakability" of the morphs. The Tailor does the job and does it fast, but you have very little control over the morph generation, and the resulting morphs often look jaggy, especially when the morphing is more pronounced.
Magnets make for smooth deformations. And the Clothing MorphKits do their work in two phases - first load the magnet set for a specific morph, then run a Python script to generate the morph. So before running the Python script you have the option to tweak and twiddle and even add your own magnets if needed.
Not all morphs are supported, but the majority are. I usually do the few missing morphs by hand, using magnets.
Since I'm more interested in high quality morphs than in a quick automated procedure, my personal preference goes to the magnet based solutions.
I haven't tried Wardrobe Wizard yet. From what I read it's a very capable utility, but I do not know how well the morphs turn out. But I have used the Cloth Room for generating morphs, with varying results, most of them not very good.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter