Forum: Poser - OFFICIAL


Subject: Why are DAZ High Polycount Meshes so Popular ?

RorrKonn opened this issue on Apr 18, 2007 · 266 posts


RorrKonn posted Sat, 21 April 2007 at 7:06 AM

Quote - This is an interesting thread - alot to learn here.  
I'm wondering - how does one know how many polys are in a particular character - is there somewhere you can go to look?

I recently attempted an animated scene with 4 m3s and quite a few daz clothing pieces.  I did not accomplish my goal - but this thread made me wonder if it might be possible with apollo ( I haven't got around to getting him yet).  Is there a significant difference in the "polys" between the two?  What is the number difference?

Is it the opinion that I might have better luck in that endeavor using him?

 

App like LW,C4D tells you Poly Counts.Do not know if Poser does.

Poser meshes have a lot of morphs that makes the meshes file size larger also.

 

For animation

 

Unless you have a renderfarm of alot of computers and a app that supports render farms.

you only other option is real time renders.

 

iClone and Real Talk is built for real time renders and has every thing ya need to succeed at producing Video's fast.

http://www.reallusion.com/

 

If you have a killer 3D card and do not use any complex stuff you could cheat do realtime renders in any 3D app.

would not look as good if rendered.

 

RorrKonn
http://www.Atomic-3D.com

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