Forum: Poser - OFFICIAL


Subject: Why are DAZ High Polycount Meshes so Popular ?

RorrKonn opened this issue on Apr 18, 2007 ยท 266 posts


Channing posted Sat, 21 April 2007 at 9:17 AM

JoePublic, That M3 render looks great. I've not really gotten the hang of the morphbrush ... do you mind providing some tips on using it to correct M3's shoulders like you did?