dphoadley opened this issue on Apr 19, 2007 · 54 posts
dphoadley posted Sat, 21 April 2007 at 2:00 PM
This is a copy of the updated Readme that I've sent ot Victoria_Lee, and requeste to be included in the download zip file, instesd of the prior one:
*16 April, 2007 C.E.
David P. Hoadley / dph@013.net.il
PosetteV3 is basically nothing more than the standard P4NudeWoman with a remapped texture configuration that allows her to make use of DAZ's V3 texture maps.
Along with the remapping, certain changes were to the contours of the head and body (no actual changes to the mesh itself though), in that the eyebrows, nose, and mouth have been 'Smoothed' a bit, and the abdomen and navel enhanced (this was occomplished with the permanent installion of SnowSultan's 'CuteBelly' morph).
To undo any of these changes, simply dial the corresponding morph to a negative value.
I wish to express my sincere gratitude to Pitklad for the use of his NEAena Cr2, which forms the basis of the PosetteV3 Cr2; and I also wish to thank momodot for the generous contribution of his extensive morph archive. I also wish to extend my sincere gratitude to all those whose generous time, effort, and encouragement have helped me to bring this project ot fruition.
The file zip contains:
PosetteV3.pcf Geometrie (use obj.Mover)
PosetteV3default.Cr2 Character
PosetteV3default.Png thumbnail
GrandDame.jpg Illustrative pic.
INSTALLATION:
To install PosetteV3, you need to download the FREE ObjectionMover (Mover101) utility from the Utilities section of Renderosity.com (Just type 'Objaction' in the Freestuff seach guide).
Unzip the files.
Place the Posette.pcf file in the P4NudeWoman subfolder of your Runtime/Geometries folder.
Next, Open Object mover, and locate the P4NudeWom.obj (RuntimeGeometriesP4NudeWomanP4NudeWom.obj) as your "seed file". Then locate the PosetteV 3.pcf (It SHOULD be in the same folder) as "Difference file" Next, Click on the 'Decode' radio button at teh botoom of the utility, and then Press the 'Convert' button.
Yon ca put the Posette.Cr2 and Png anywhere you please, just so long as it's in the 'Character' section of your Libraries folder (Runtimelibrariescharacter).
This figure may be used for both Private and Commercial renders (but please give some sort of honorable mention), but some to its morphs are under copywrite and still remain the property of their creators (AJ, Traveler, Bushi, and Yamotosan), and these may not be used in the creation of commercial figures. There are no restriction on the reposting of the Pcf. file
Good fun with PosetteV3!
I will be happy of receive your impressions, suggestions, and comments: dph@013.net.il
If any one can think of any other thing that needs adding, then please inform, because this is my VERY FIRST Readme, and I've yet to get it quite right.
Yours truly,
David P. Hoadley