Forum: Poser - OFFICIAL


Subject: Why are DAZ High Polycount Meshes so Popular ?

RorrKonn opened this issue on Apr 18, 2007 · 266 posts


RorrKonn posted Sun, 22 April 2007 at 3:54 AM

Quote - Thanks for the background Zarat, it was nice to hear somebody refer to this.

BTW - What is a GPU, is it a Graphics Processor Unit?  Is that the processor on a video card? 

RorrKonn - Are NURBs really vector based?

 

vector, trigonometry and alot of other stuff may be used for coding a 3D app

but the term Vector, Trigonometry is seldom if ever used in 3D.

All we care about is Polygons,Vertices,Splines,Nurbs,UV's Textures .jpg,.bmp.etc etc.

 

the definition of Nurbs very from app to app

same name totally deferent tool thou.

 

You would half to ask coders of each app about Vectors.

 

The definition of Vector may very from app to app coders don't know

 

RorrKonn
http://www.Atomic-3D.com

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