Forum: Poser - OFFICIAL


Subject: Why are DAZ High Polycount Meshes so Popular ?

RorrKonn opened this issue on Apr 18, 2007 ยท 266 posts


Casette posted Sun, 22 April 2007 at 4:21 AM

You dudes are losing your head in the middle of lots of tecnical names. When a middle average Poser user (not too much guru, not too much newbie) needs a model, he/she doesn't ask for its nurbs, vectors, trigonometries, polycounts, etc. When I look for a model, I search:

-Realism
-Easy load in the Pose Window
-Easy pose when you moves it

Of course, the most polys, the most spent memory, so your possing efforts will be harder in the screen

Posette was a nice model, but her joint points was a hell, and she was less realistic. With all works and time of people like David or Narcissus, she's a very usable model again

But when I bought V4 I wasn't thinking 'how many polys she has?'. I was thinking on 'how many realism can I get with her?'

You dudes forget that not all we Poser users are programmers... :sad:


CASETTE
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"Poser isn't a SOFTWARE... it's a RELIGION!"