RedPhantom opened this issue on Apr 22, 2007 · 3 posts
xantor posted Sun, 22 April 2007 at 9:53 PM
High resolution textures use up a lot of memory and the more lights you have, the more memory you will use. Try using only two or three lights and smaller textures.
You could try using the p4 low resolution figures for background characters because the p1 figures are quite primitive.