Forum: Poser - OFFICIAL


Subject: Why are DAZ High Polycount Meshes so Popular ?

RorrKonn opened this issue on Apr 18, 2007 · 266 posts


JoePublic posted Mon, 23 April 2007 at 12:47 AM

Oh well...

The usual "I'm proud that I can afford to be ignorant" argument.

Sigh.

It's of course completely bull. 👎

If you use a tool, then you should at least have a basic grasp of how it works.
Like, when you have a drivers license, you should at least be able to change a tire, know how to check oil and ATF fluid, and how to change a fuse or a light bulb.

If your only reaction to shoddy craftmanship (And non-optimized meshes ARE shoddy craftmanship, be it EF's bloated geometry or DAZ' bloated cr2's), is to shrug your shoulders and to buy a more powerfull computer, then of course you will get exactly  those meshes you deserve.
Because that's what capitalist ventures usually do:
Trying to maximize the bottomline by minimizing the effort.
Or in other words: Producing the crappiest product that is still sellable.

This apathy is really disgusting.

Do you buy a car just because you like it's shape ?
Or do you ALSO check it's performance, read magazines with road tests, and compare it's specs with cars from other makers ?
:rolleyes:

No wonder that with this attitude Poser keeps being the laughingstock of the CGI world.

Thank god I spent my time LEARNING instead of just CONSUMING, so I can do the work myself that DAZ and EF SHOULD have done long ago.

That's why my meshes look and bend better than your meshes.

👍