Forum: Poser - OFFICIAL


Subject: Why are DAZ High Polycount Meshes so Popular ?

RorrKonn opened this issue on Apr 18, 2007 · 266 posts


XENOPHONZ posted Tue, 24 April 2007 at 12:14 AM

Quote - Seriously though I can't agree on monopolies or conspiracies.  Daz/Zygote have been putting out good products since the P3 figures.  E-frontier has a good line as well.  The indies too.  Remember Dina?

No, no, no......it's all E-E-E-E-E-VIIIIILLLLLL (play darkly dramatic TA-DAH! music here, accompainied by maniacal laughter)

But seriously, too -- IMO, the more figures in the Poserverse, the better.  I like variety.

Quote - As for poly counts,  I do think figures should come with a low poly and high poly.  Also,  there should be a bust for portrait work.  Not to mention multiple rigging and UVmappings.

 

That all sounds great to me, Patorak.  DAZ does things like this -- offering many figures in both high and low resolutions.  But of course, they've got sinister motives for doing so............and everybody knows that: because it is a fact.

Seriously, again:  I like your thinking on a bust model.  Frankly, that's something which has never occured to me.  Potentially very useful, too.

Something To Do At 3:00AM