Forum: Poser - OFFICIAL


Subject: Why are DAZ High Polycount Meshes so Popular ?

RorrKonn opened this issue on Apr 18, 2007 · 266 posts


Khai posted Tue, 24 April 2007 at 6:40 PM

*One of the R&Dprojects I have on my hands here in the office is to take the static models of a future home site which we're making now, plug the model into a game engine, and give to various consultants and potential buyers (home builders), to do self guided tours - video game style. Combine with various overlays of information that is important to them... environmental, utilities, views from houses etc etc...