RorrKonn opened this issue on Apr 24, 2007 · 12 posts
Xena posted Wed, 25 April 2007 at 12:00 AM
I box model, moving vertice by vertice in the lowest poly form, then subdivide to get a better quality mesh and tinker, tinker, tinker :) I don't use shrink wrapping or anything like that (although I believe Silo has this sort of option).