RorrKonn opened this issue on Apr 18, 2007 · 266 posts
Conniekat8 posted Wed, 25 April 2007 at 11:47 AM
Quote - Hehe, now that is funny... Everybody coming from CAD/CAM.
Connie, yould you elaborate "I've been investigating Torque game engine some, to see if their terrain generation is as snazzy as they claim it to be." please?
Well, I have to admit that I haven't gone much past reading their advertizing and one phonecall to their techhnical/sales people. They offered a demo and some more technical interaction once I get a demo, so that my experiments with it can give us some answers. But, I haven't had an opening in my schedule yet to give it a serious shot. I'd be happy to share my findings once I get to sink my teeth into it. http://www.garagegames.com/pg/product/view.php?id=1#features
With Blender... I'm having a heck of a time keeping it stable enough to do much. Maybe it doesn't like other apps on the computer.. who knows. Again, this kind of troubleshooting ends up costing too much when I'm expected to have a certain amount of production done as well. I have it at home too, same issues with instability. By the time I get home, troubleshooting software and hardware is the last thing I want to do. I wanna sit and paint.
One of the big concerns in the functionality of the game engines is just what you touched upon, the amount of data that we're going to need to have served on demand. Our clients are daydreaming about having the entire propject, from before construction, during construction and finished product along with a lot of technical statistics be available... Really, much like any game that has a reactor where, as you get close or touch a certain object, it gives you info about it... or switch to various maps of the area, have data overlays to the maps. It would be like Quake, Flight simulators and Sim City blended together, and made to look 'business like'
Being that it's all stil in strategizing stages, one of the options I'm thinking about is perhaps having it all run off of a dedicated gaming console, and the gaming console would just be included/resold in our deliverable...
Also ability to get online, log in to the central project data warehouse and get updated information is something that is very desired.
Anyway, sorry, I'm not far enough into tinkering with torque to be able to share much in a way of technical detail... :(
Here's an interesting link.... http://www.devmaster.net/engines/index.php
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