Forum: Vue


Subject: Importing Materials into Vue 4.2

kevin_c opened this issue on Apr 27, 2007 ยท 5 posts


Polax posted Fri, 27 April 2007 at 5:01 AM

Hi Kevin,

CB Model Pro is a neat little modeler :)
If you painted your model in CB and exported the .obj, you got a
file.obj and a file.mtl
The .mtl contains the UV references linked to the object.
It will tell the renderer where to apply a texture bitmap on the object.
The .mtl is not a material by itself it contains only references.

In Vue, you need to change the 'Coloring mode' to 'Mapped picture' (instead of default procedural)
then load the file.bmp that CB Model Pro created for your object. (you will find it in the same folder as the object itself)
Mapping mode must be 'Standard'
Alas, there is a glitch with Vue4.22 build 268494 (last official build) and the texture map will probably not be applied correctly
(in Vue5 it is OK)
There are several ways to get this right.

one of them is to use MeshLab (open source freeware)
http://meshlab.sourceforge.net/
Load the object in meshlab and save it as .3ds
Now Vue4 should load your object with the texture applied.

Another one would be to load the object in in UVmapperPro and save it under another name.

Yet another way would be to use a conversion software like
Accutrans 3d (free 30 days demo )
http://www.micromouse.ca/
Load the object and save it as .obj

There are probably other conversion apps that could 'repair' the mapping glitch.

hope this could help...

Paul