Forum: Bryce


Subject: Where did the smoothness go?

Analog-X64 opened this issue on Apr 06, 2007 ยท 24 posts


pauljs75 posted Sun, 29 April 2007 at 11:44 PM

Bumps don't always produce the right shading if a shadow falls on 'em. That's why bryce still needs real displacement mapping. But it is a stopgap of sorts.


Barbequed Pixels?

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