vincebagna opened this issue on Apr 30, 2007 ยท 3 posts
mstnicholas1965 posted Mon, 30 April 2007 at 11:09 AM
Try this. In the Highlight dialog select "variable highlights" then go to edit funtion. Insert an Iput node set to "angle of incidence". Back in the Highlights dialog make your global intesity 100% and your Global size 20%. That will give you the basic sheen. The rest will depend on the objects geometry and/or bump/displacement maps.
Good luck.