Forum: 3D Modeling


Subject: How to model shoes??

DigitalDreamsDS opened this issue on Apr 30, 2007 · 13 posts


Teyon posted Mon, 30 April 2007 at 2:30 PM

Box modeling is the same across all polygonal based apps pretty much, so Max, Hex, Maya, etc. shouldn't matter. It's stil just, extrude, bevel, scale, move and such.  Give it a try.