Forum: Carrara


Subject: Glass shader causes blotches in GI Render - anyone know why?

craftycurate opened this issue on Apr 30, 2007 ยท 22 posts


Miss Nancy posted Tue, 01 May 2007 at 10:23 PM

what I found with caustics was that filter=30% is about right. filter=100% causes severe photon overexposure, whilst filter=0% causes blotchy photon underexposure.