Gongyla opened this issue on May 06, 2007 · 88 posts
operaguy posted Mon, 07 May 2007 at 7:40 AM
JoePublic: >> While V4 has way too high underarm-cuts (Easy to fix in P7 but impossible if you use D|S), MIKI 2's shoulders and ellbows can need some help, too. (Again, easy fix in P7)<<
Well....."easy"? It took me around 14 hours -- including some MorphBrushTool learning curve -- to create the morphs to fix the V4 crease. Others may have been able to do it quicker. Thank you very much.
Meanwhile.....on what do you base your statement that Miki's shoulder and elbows are easy to fix in the same way? Are you working on the morphs for us now? I doubt it; is not the same issue. As RorrKonn points out, Miki's problem is deep in the rigging**.** I will gladly eat my hat the day you post your fix for Miki's absurd arms, inner elbow and shoulders. Amaya and I await your post with the fix.
Meanwhile #2: Frankly, the issue of V4's spectacular and lovely normality in arms and shoulders, which is what one actually sees in a still or animation of a normal character (see my animation) when compared to the use to which the model might be put in the poses you offer, begs a completly different analogy. I will let others use their imagination; I will only say that most of us will find the model rather more usefully protrayed as a walking, talking, dancing, fighting female in a strapless outfit or nude than in poses of an acrobat.
If Gongyla contines to read this thread, I suggest she amplify the usage she has in mind, the better for us to more specifically respond to her inquiry.
::::: Opera :::::