tebop opened this issue on May 09, 2007 · 45 posts
Conniekat8 posted Thu, 10 May 2007 at 11:48 AM
Quote - So no one uses it for advertising??? I would be pretty convinced to buy a product or something if the graphics for the advertisement of a product included well rendered and well posed..Poser characters. Why do artist think they should just go for hig end 3d max or whatver to advertise?
Every now and then I do some freelance graphics... I've used it for advertizing twice, but, with heavy postwork. Most advertizing graphics seem to need a somewhat different look then standard poser content puts out. Also, most artists whom create advertizing graphics have had more formal training which usually include figure drawing, and are not commonly in need of assistance.
I've tried using poser couple more times to produce exercise/stretching/injury rehabilitation pamplhlet for a friend of mine, and unfortunately Poser characters didn't cut it. The problem was that Poser figures were not able to illustrate the finer points of what we were trying to illustrate. I tried James, Jessi, M3 and V3. For example, proper vs. improper way of stretching a body part... The way the figures would bend couldn't illustrate either case. I wound up hand drawing them with help of a photo of a real person. And this was not for a high end type advertising, but for a relatively small business brochure. For any other graphics that need less detail, it's probably easier to hand sketch a few figures then to try to work them in poser. I don't use Poser figures to study artist anatomy or practice sketching, since the figures are not sufficiently correct, so when I do practice, I prefer photographs of real people.
There is a thread I noticed just yesterday at CG talk, a comment was made from one trained artist to another that the anatomy of the arm in a figure looked a little odd, and the person commenting took the image and retouched the changes. The finesse those guys notice about anatomy is so fine, it took me good 5 minutes examining the arm, and images side by side to see the anatomical problem. Once I spotted it, it made sense, and I could see it, and understand why. After seeing what detail trained artists can spot, I can just imagine how 'bad' some of the poser figures may look to them, when to me, who is only half ways trained in art they already don't cut it for a lot of images.
But, I like to tinker with Poser. Even though I can draw a figure (with a lot of pain and effort) it's not my strong suite, so when I need something that is not as anatomically correct, Poser can be fun to play with. Also, what makes it interesting for me is the content that people produce for it. It's what I like to use for unwinding and less serious work.
Anyway, that's my 2c on the subject :)
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