dying-soul opened this issue on May 10, 2007 · 19 posts
bopperthijs posted Thu, 10 May 2007 at 5:18 PM
I know there were some programs that used photo's as a reference to make a model out of it.
I don't remember the name but as someone mentioned earlier it came for free on a 3D-world CD. I've tried it but the mesh that came out was horrible, it also made a texture of the photographs and applied that to the mesh so it would look a bit more acceptable. But when you made a untextured render it looked more like a shrunk patato than the original object, which was a hog as far as I can remember. You could make you own model by printing out a kind of template, put your model on it and make some digital pictures with different angles of it, load those pictures in the program, and the software made a model (patato!) of it. For the free version there was only one 3D-format to export it, which was a very rare internetformat only to be read by a plug-in supplied by the manufacturer. If you wanted other more regular exportformats you had to buy the original for a (for me) unacceptable price considering the limitations of the program.
Best regards,
Bopperthijs
-How can you improve things when you don't make mistakes?