dphoadley opened this issue on May 10, 2007 · 130 posts
pjz99 posted Fri, 11 May 2007 at 5:21 AM
JoePublic:
Quote - What I'm talking about is that once we have a fully remapped V4, we can use this figure to build additional hybrids.
First we could put V4's head on V3's body.
Not trying to tell you that's a bad idea, but I really don't think it will be that simple. If you take the whole Head actor for one figure, and weld onto the other body, then I think chances are 50/50 that you'll have to add at least one vertex on one side or the other, right? This would break the morphs for that bodypart, and I'm pretty sure would also make the UVmap invalid. Even if you didn't have a problem there, it is very likely you'd have a pretty rough texture join along where you welded, at least in some spots. I'm not saying don't try, just that you're asking for something quite different from what Dave is looking at doing, remapping the whole figure with no provision for your Frankenstein project.