guslaw opened this issue on May 12, 2007 ยท 30 posts
pauljs75 posted Sat, 12 May 2007 at 4:55 PM
I did something similar with landing gear on an aircraft model. (Having both raised and lowered on a mesh.) I thought it'd be simple enough to figure out, but I think it probably drove a few people nuts. Hopefully the subset items shoud be named in some manner to help indicate which set are furled vs. unfurled. You just have to do some ctrl-clicking to pick and delete the set you're not using.
Your friendly neighborhood Wings3D nut.
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