guslaw opened this issue on May 12, 2007 · 30 posts
Death_at_Midnight posted Sun, 13 May 2007 at 10:49 PM
This is a little strange to follow, and I'm just tossing wild ideas. It seems if you delete one mesh, you have a combination of full and furled sails that remain. Let's say you wanted to keep the furled sails. How about do a crazy thing like copying a mesh, then boolean cut the sail you don't want. Paste the mesh.