Forum: Poser - OFFICIAL


Subject: Pixologic shames e frontier

ashley9803 opened this issue on May 13, 2007 · 29 posts


crocodilian posted Mon, 14 May 2007 at 12:50 AM

Quote - Hmm,  let me see next gen games for the new xbox 360 are now supporting figures with 20k poly counts.  That's an increase of 16k from the usual 4k .  So if the gaming industry has decided to up the poly count,  where does that leave us here in the poserverse.  Are we behind the times with our 20k to 90k figures?

These poly counts are getting up there, but the textures are tiny by Poser standards. Moreover, Poser's geometries aren't static -- they've got morphs attached to them . . .  in general, it seems to be the texture handling that slows Poser to a crawl . . . this is something that the game coders are way ahead on .  ..