Mason opened this issue on May 17, 2001 ยท 19 posts
Deimos posted Fri, 18 May 2001 at 2:12 AM
I am sure you all have valid points. I try to keep my poly count low; but I doubt there low enough for games. Ultimatly you I do what needs to be done to get a good luck. One thing to consider is dazz won't accept models that have straight edges that have not been beveled or co-plannered both will increase the polly count. (This is due to the way poser handles edges, it can give it a unatural black). Have you informed the brokers they should try to lower their poly count? I would hope if some one had an issue with one of my products that they purchased they one bring it to my attention. So far only good responces :) You could always email the broker before you buy asking what the poly count is. If you saw to models of the same subject one looked twice as good as the other; but the other looked o.k. and included on thumbnail the polycount which was low. The price was a little more on low polycount model say 20% more. Which would you buy? Thanks Deimos. P.S. I must say one of my concerns is that I have 192 megs of Ram I suspect not every one has that much. That is why I am so happy that I have 3 Beta Testers minimum test usually test my stuff then the good folk at renderosity Beta test it as well.