shadowcat opened this issue on May 17, 2001 ยท 8 posts
bloodsong posted Fri, 18 May 2001 at 7:44 AM
heyas; this is a cool idea! does it do all the moustache/beard morphs of michael? export the zeroed prop (the one that would be the flat face) as an obj -- prolly easiest to just stick it in the zygotepeople directory where the other michael stuff is. then just open the pp2 you already have and replace the geomcustom with a storage offset and an obj pointer. it isn't very hard. open a zygote prop if you downloaded one recently, and it will show you how it should be set up. copy the storage offset exactly. then replace the geomcustom branch with the geometry pointer. change the pointer to point to the obj you exported. oh, and doing all this is MUCH easier with a cr2 editor. ;)