Joe@HFG opened this issue on May 16, 2007 · 14 posts
Joe@HFG posted Thu, 17 May 2007 at 11:33 PM
Quote - You want to load the body parts that show from one figure and the clothing from another, and have it arrive in Poser as a single figure?
Pretty close.
I've created a few customer figures. Rather than make them conforming figures, I've included a custom head, neck, hands, and arms. They are the only part of the figure that may show skin.
What I would like to do is offer versions with M3's respective parts. If I can get them as external geometry from the DAZ M3.OBJ (I know that's not what it's called but I'm too lazy to look it up.) It would mean greatly improved fuctionality. It would also simply using the figure.
I always hated the waist of a something like a conforming body suit that is basically a copy of the original figure minus the head, hands, and feet.
For figures that spend most of their time fully clothed,I missed the simplicity of the good old Casual Dork, and Cansual Possette.
If Possible, I would like to restore that kind of simple fuctionality without sacrificing compatibility, or storing more geometry than needed.
mo·nop·o·ly [muh-nop-uh-lee]
noun, plural mo·nop·o·lies.
1. exclusive control of a commodity or service in a particular market,
or a control that makes possible the manipulation of prices