Forum: Poser - OFFICIAL


Subject: A plea to modellers to reduce polygon counts

Mason opened this issue on May 17, 2001 ยท 19 posts


Jim Burton posted Fri, 18 May 2001 at 7:51 AM

I would shoot for under 25,000 for an entire outfit - clothing, shoes, accessories and everything but the figure and hair. Vickie is something like 26,000, her clothing should be less than that. Big polygon counts don't = good models, a lot of the time it = sloppy modeling, in particular using NURBs, I don't use them for that reason, I know PhilC doesn't either, as well. Sharp edges in Poser shouldn't be made with high poly counts, they should be made with a set of 3 edges close to each other, on the break of the edge. I learned a lot about edges and how Poser treats corners when I built the bicycle at DAZ, I think this model is detailed down to a rediculess level (there are rivets in the chain links, and the screws have slots, and the springs really coil), it got up to 30,000 polygons, the biggest I've ever had, but it could have been a lot bigger if I hadn't watched it.