bagginsbill opened this issue on May 17, 2007 · 67 posts
pjz99 posted Fri, 18 May 2007 at 9:50 PM
Does this work with the existing Iris/Pupil material zones, i.e. does the IrisDilate morph slider still do what it's expected to do? I'd expect it does, simply because the zones are fixed regardless of what texture/shader is applied to them, but I thought I should ask.