Forum: Poser - OFFICIAL


Subject: Node Based Human Irises

bagginsbill opened this issue on May 17, 2007 · 67 posts


pjz99 posted Fri, 18 May 2007 at 9:50 PM

Does this work with the existing Iris/Pupil material zones, i.e. does the IrisDilate morph slider still do what it's expected to do?  I'd expect it does, simply because the zones are fixed regardless of what texture/shader is applied to them, but I thought I should ask.

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