Forum: Poser - OFFICIAL


Subject: Poser Based Sky Dome

Angelouscuitry opened this issue on May 19, 2007 · 72 posts


Angelouscuitry posted Sun, 20 May 2007 at 8:04 PM

Attached Link: Infinite Lights Global Illumination Scenes(289K)

I found shadows!  Without the beneift of a Raytraced Mirrored Ball, I've never had the oppurtunity to balance my Global Illumination models so well.  The Infinite lightset I was using was lopsided, there was'nt near as much light in the rear, so the shadow must have gotten bounced around.  Evening the distribution of lights has helped alot!

When I map this sphere with texture it is obvious where the props UV seem needs work, could this Window Panes Artifact be that?  In these images I've got the Cloud node applied, not a texture.  The really strange part is the seem just is'nt in that same place(for the cloud node) as it was so evident(for the texture map?)

"...sky because you probably are still not doing what I said - plug your colors into Alt Diffuse - make it glow. No lights. I'll say more tomorrow."

Oh, for the Sky!  I'm sorry bagginsbill, I'll definately pay closer attention to detail, in the future!

...back over to IBL!