Iuvenis_Scriptor opened this issue on May 20, 2007 · 18 posts
ClawShrimp posted Wed, 23 May 2007 at 2:17 AM
Not wanting to be too blunt, but if these weren't shown next to each other I would never have known they weren't default V4. The morphs are far too subtle! The eyes in particularly look to be identical.
Photo references are a God send when it comes to creating realistic morphs. I find it helpful to exaggerate key ethnic features at frame 30 and tone them down to frame 15-20. It's also important to note that it's not only the big three (nose, eyes, mouth) that differ between races. Skull shape and forehead slope go a long way to strengthening a morphs accuracy.
equan, those texture variants are fantastic, and your render quality is outstanding. I'd love to get my hands on those! :)
If we can hit that bullseye, the rest of the dominos will fall like a house of cards...checkmate!