Forum: Poser - OFFICIAL


Subject: Is poser held to a higher standard?

kobaltkween opened this issue on May 18, 2007 · 102 posts


RorrKonn posted Fri, 25 May 2007 at 3:32 PM

It is hard to say some things with out hurting some one feelings or getting them mad at you.

but I am going to try and explain this in a nice way.

 

You can not replace any of the Fab 5 app's with Poser.

I like poser but I accept Poser for what it is.

 

I just have Poser 5 will get 7 soon

But Poser 5's shadows are ruff.

when I have poser open along with C4D zBrush etc etc

half to be careful with Poser or my PC freezes,this is a pain.

Poser is not all that stable it crashes.

 

Takes for ever to load a character in Poser

Can not load a city scene with cars and characters in Poser much less animate it.

Poser work space is small.

Poser renders slow,do not know of a renderfarm for Poser.but with it's instability would not even try it.

Posers dynamic hair is not the best.

Poser dynamic hair,cloth takes for ever to render.

 

Poser has monumental high Polycount.

Poser does not support Sub division LW calls it SupPatch,C4D Calls it HyperNURBS.

 

C4D is stable never crashes.

But they just got dynamic cloths and hair.

C4D rigs are not the best.

For Characters you would not replace C4D with XSI either.

 

C4D 8 and earlier did not support nGones witch was unreal to me.

I like C4D 9.C4D ,C4D is getting better and getting support for characters.

 

XSI had the best sub division system and killer tools for characters but there UI is old,kills me.

Not sure they have a forest.

 

Max crashes, u need to spend a lot on plugs.

LW's divided in to two seperate app's

Maya does not have the best polygone tools.

 

None of the Fab 5 app's are even close to perfect,eather.

 

RorrKonn
http://www.Atomic-3D.com

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