Conniekat8 opened this issue on May 26, 2007 · 38 posts
Conniekat8 posted Sat, 26 May 2007 at 12:51 PM
Well, I better reply to everyone in one instead of making a bunch of different posts :)
I'm tickled you guys like them!
I do have several people that volunteered to test them out, thak you sooo much. I'm pretty handy at modeling and texturing, but this is my first serious attempt at rigging and packaging up files, so feedback on improvements I meed to make would be wonderful.
I neglected to mention that the shoe is for V3 - so far. As soon as I get handier at rigging, I'm hoping to make a version for few other figures, at least V4 and Aiko, as it seems these are getting some requests.
Tutorial... laces.. heh.... To answer couple of questions, I modelled the shoe around the foot, but in order to make the shoe little more believable, I ignored the foot in few areas. For example, the toes on V3 will need to be turned OFF. Or squeezed the way pointy shoes usually squeeze the toes. (For me it's easier to just turn them off)
I've modelled and UV mapped the whole thing in Hexagon. I'm really getting to dig that little program. The modelling tools are rather slick.
Shoelaces were not nearly as hard as they look. Here's a quick overview of how I made them (I'm using some modelling language here for brevity)
First I used a simple line (a straight one, not even a curvy spline, to lace through the main shape, then I extruded the line into a ribbon, then gave this extruded ribbon a thickness, then smoothed it out, so the rectangular... thing... became a tube. With dynamic geometry on, hexagon still remembers that simple original line that I snaked through (cage), so when the time comes to fit the laces to the holes, you start pushing pulling adding and subtracting vertices to the cage till it looks acceptable.
I'll put a more detailed tutorial on my to-do list, but there's no telling when I may get to it. I bet someone has already written one ;)
LOL, I have to say 'acceptable', if I waited till I'm actually happy with it, it would never get done. It seems I'm never happy with stuff I make, and only see things I could have done better.
Again, thanks so much for noticing them! :)
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