EddyLoonstijn opened this issue on May 24, 2007 · 35 posts
EddyLoonstijn posted Sun, 27 May 2007 at 5:55 AM
Dear ZB_P7helpers,
I have made a remake of my problematic works with pictures to illustrate so you can see for your self what I am doing (wrong).
[However I don't know how to place the .bmp screenshots I made for this purpose into this reply-box. So you can instruct me how to do that, then I can give you an illustrated version of this reply!]
First I made in ZBrush 3 a simpel lowsres mesh that has already some characteristics of the headmesh I want to displace later on in Poser 7:
<Displ_MT.bmp>
Because it is just for learning how to do so I made a highres mesh to displace to which has some highly visible features, like R (right) and L (left) on the cheeks, a big nose, etc:
<Displ_HiRes.bmp>
The displacementpallet ( mode is on to get a displ.map in stead of just a bumpmap) generated an alpha which I flippedV, as you suggested) and exported:
Then in Poser 7 I imported the LoRes headobject:
<PoserImport_LoResHead>
I prepared the Rendersettings for displacement in FireFly:
Finally I imported the exported alpha as a displacementmap, I checked "displacement" and put in AdvancedMaterialsRoom a Substractnode in between (like in Stonemason's example); then finally I rendered the picture:
<DisplMap_InPoser_SubtractNode_IncRender>
And as you can see, nothing is happening in any way to displace the LoResMesh.
So, I hope this description of my workflow will help you in helping me (and I hope many other ZB3 to P7 users)
Greetings, EddyL